![]() ![]() Look at the reservation by all means, but don't delete it, and don't use 'maybe another time'. The more points in credit, the better their overall experience was.GUEST RESERVATIONS/PASSING FOOT TRAFFIC:Don't be tempted to accept every guest reservation straight away, unless your bar (the first stopping point for most patrons) is more or less empty. They utilise an invisibile points system which gives your tavern a final score when they depart. Also, customer wait time affects rep too.if the place is overcrowded and they are waiting too long in a queue, they become dissatisfied. How clean it is, if you have a couple of plants and fireplaces, and if you are providing all the services currently required. Higher prices can affect your customers' happiness levels, and if they think the price is too expensive, you will see an icon above their heads that looks a little like a black cloud, and they will refuse to pay it.REPUTATION:Your reputation is affected by how high your prices are, how lovely your tavern is ie. There are certain winning conditions attached to getting through it, to gain access to the next level. If your patrons are leaving your tavern unhappy with their overall experience, then you take a reputation hit, but if you are managing to keep them happy as they progress through your services, they should give you a little reputation boost.On each level. Having too many high paid staff but not having raised your prices to accommodate that, or, having too few patrons coming to the tavern, but having far more staff in one area than you really need.Lastly, you also need to keep an eye on your reputation level, as this becomes more crucial in later levels. Every tavern on each level will recieve a new and different type of customer with different needs, and usually, the use of a new room.As the game progresses, it becomes more vital to balance your outgoings with your incomings, ie. Lord Peter and later General Dion, your benefactors, give you extra info here, so you know what you need to be mindful of in order to be successful. Improved: Frame rate dropping when time is set to "fast".Also read the introduction email in the inbox about what to expect from each new level's particular location. Improved: Reception Desk waiting animation added. Improved: Some physics driven animations are now driven by animators. Improved: Staff training panel prompts during pause. Improved: 1440p resolution and up get better spacing of UI. Improved: Staff happiness scales more with difficulty. Improved: Staff happiness/wage change every month is indicated on the quick AI panel. Improved: Bench queue and waiting policy. Improved: Global illumination performance increase. ![]() Improved: Interior scores now scale with difficulty. Improved: Adjusted how interior scores are calculated. Improved: Lobby performance optimization. Improved: Telportation center and shared guest room prices increased. Improved: Guest's waiting impact in terms of happiness can be seen in feedback history. Improved: Negative feedback show negative emoji's. Improved: When staff is dropped to staff training room, training window will be prompted. Where? In the very taverns that are bustling with legends and the young at heart.Īdded: Receptionist perk and salesman perk added.Īdded: When staff's raise request is rejected, the staff will not immediately quit.Īdded: Support for auto renewal of coupons and discounts.Īdded: Staff management windows shows staff's current status.Īdded: Fireplaces will now dry/burn nearby plants.Īdded: Staff location button will center camera to staff.Īdded: Negative perks can be cured via the staff training room. They listen of course, to the very far fetched stories that are passed down from mouth to mouth. But, what happens after the story? Where does the hero go after slaying the dragon, rescuing the damsel and freeing the people from an untold terror? No one really knows what happens to the old and retired soldiers. Every warrior is remembered, his stories spreading like a magician’s flame. Your task is to attract as many people as possible.īy word, by book, the tales of the brave and mighty are told in reverie. Bath, gym, library - build everything that your clients can require. The more clients you have, the more you can earn, and the higher your earnings, the more steeply you will be able to equip your tavern. You will build a real center of entertainment and recreation, where travelers will wait for all the joys of life. You will build not just a tavern where you can drink, eat and sleep. Tavern Tycoon is a tavern simulator during the Middle Ages. Full game FREE DOWNLOAD Latest version v1.1 (upd.) TORRENT PLAZA Tavern Tycoon Dragons Hangover Free Download Torrent Games PC ![]()
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